AI Insights · Timothy · April 2022
Top 5 Sports Games in Ukraine Q1 2022: Unified Platform Performance
Discover the performance trends of the top 5 sports games in Ukraine for Q1 2022, with insights on downloads, revenue, and active users.
In the first quarter of 2022, the top 5 sports games in Ukraine showcased varying trends in downloads, revenue, and active users. Here’s an overview of their performance based on data from Sensor Tower.
EA SPORTS™ UFC® 2 from Electronic Arts saw fluctuating weekly downloads, starting strong with 17.9K in mid-January and peaking at 35.3K by the end of the month. However, the numbers gradually declined to approximately 6.3K by the end of March. In terms of revenue, it reached up to $584 in early February but tapered off to about $177 by the end of the quarter. Active users followed a similar trend, peaking at around 51.7K in late January and decreasing to 25.5K by the end of March.
EA SPORTS FC™ Mobile Soccer also from Electronic Arts, demonstrated a strong revenue performance with notable peaks, including $24.4K in mid-March. Downloads showed a peak of 20.5K in mid-January, with a steady decline to approximately 9K by the end of March. Active users started at around 696K in mid-January and saw a gradual decrease to about 256K by the end of the quarter.
8 Ball Pool™ from Miniclip.com had stable weekly downloads around 11K to 13K, with a notable spike to 17.3K in late February. The weekly revenue had a slight peak in early March, reaching around $4.2K. Active users remained relatively stable, fluctuating around 160K to 170K throughout the quarter.
Pooking - Billiards City showed consistent download numbers, ranging from 6.7K to 11.5K, with a peak in late February. Active user numbers were strong, starting at 44.8K in late December and peaking at 64.1K in early March before settling at around 53.7K by the end of March.
Tennis Clash:Sports Stars Game from Wildlife Studios experienced a varied download trend, peaking at 12.9K in late February. Revenue showed a slight increase in late March, reaching about $2.6K. Active users saw a rise from 38.1K in late December to a peak of 67.9K in early March, before slightly declining to around 53.4K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.